Yeah that's a day 1 for me. I haven't played all the way through FF8 in yearrrrrrrrs. I remember maybe 2 years ago I tried to play through but I save stated just before some battle that I was too weak to beat and it turned out I hadn't saved in game for like 5 hours
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You are a sacred being of light projected into reality for a purpose. Demand the right to your moment in this holographic gift with no rules, no borders, except for those you choose to accept and live by.
Without Labour there is no Rest; nor without Fighting can the Victory be Won ᕦ(ò_óˇ)ᕤ
8 has traditionally been a "either love it or hate it" entry in the ff/jrpg canon and it usually does not take long for you to figure out which side you come down on; dropping it after an hour like brent mentioned is fairly common. Part of it is that 7 was a hard act to follow, and they tried a lot of new/different stuff with 8 so it wouldn't just be a derivative rehash of 7 and everything they knew worked there. Unfortunately a couple of 8's big experiments failed; a lot of people didn't like or understand them (the in game tutorials are terrible) and they also tend to make 8 way too easy once you figure out the gimmick [seriously ff8 is super breakable and possibly the easiest main line FF because of that]. Similarly, the story's pretty character driven (or at least main character driven), so the story sinks or swims with them and if they don't land for you there really isn't any recovering from that.
I think the older it gets both nostalgia and distance from its release context have shined its reputation back up.
soundtrack is top-tier Uematsu and the FMVs are great esp. for the time (remasters thereof look very encouraging in the trailers)
I, obviously, really dig it and always have and hope boarders give the remaster a chance.
[square enix isn't paying me for this post but they should]
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.
Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding
Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
I want to go on record that I love 8 to death (and always have), and it has the best music of the PSX FFs and maybe in the series in general
FF9 is the one I was a little disappointed with when it came out (esp that it was really easy, tho I always loved Vivi the rest of the cast is middling) and has gone up in appreciation as time has passed
The only thing I'll say is bad about FF8 is that the optimal way to play it is to junction magic to your attributes and if you're the type to play optimally that involves drawing magic from enemies over and over till all three characters have 100 of a lot of different magics
[PEACE] [LOVE] [UNITY] [RESPECT] (stay posi)
You are a sacred being of light projected into reality for a purpose. Demand the right to your moment in this holographic gift with no rules, no borders, except for those you choose to accept and live by.
Without Labour there is no Rest; nor without Fighting can the Victory be Won ᕦ(ò_óˇ)ᕤ
i'm just amped that it looks like it's a full on remaster a la the ffx / ffxii remasters and not some cheap port like ffix which honestly is god awful and a huge waste of money
If you don't care about graphics, 5 which is maybe the best one
[PEACE] [LOVE] [UNITY] [RESPECT] (stay posi)
You are a sacred being of light projected into reality for a purpose. Demand the right to your moment in this holographic gift with no rules, no borders, except for those you choose to accept and live by.
Without Labour there is no Rest; nor without Fighting can the Victory be Won ᕦ(ò_óˇ)ᕤ
I'd say 6 or 9 if you liked 4. If you want to build your own characters, the job system in 5 allows for plenty of customization (unless you're like me and just max all the jobs)
its funny cus the sheer breakability of 8 makes it pretty lame on the pure level of gameplay, but man the aesthetic is wonderful to sit in, and i can only imagine itll feel even better remastered.
like it has some of the sickest, most like comprehensive aesthetic concept. "high mystical technology" is a hell of an aesthetic concept. like you can conceive of 8 as basically the "pre-fall" world from 10.
like look at this shit:
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I started up a replay of VIII a few months ago ripping my own copy and using epsxe...made it look pretty good messing with the settings but didn't get very far because I was getting all add with epsxe and other emulators and just playing portions of tons of old games
I think I'm gonna wait to see what the consensus on this remaster is before buying it...the main appeal to me of these FF ports is mostly just the ability to speed up battles to save some time because I just always have so much shit I want to be playing at all times.
Beautiful Jugdish wrote:its funny cus the sheer breakability of 8 makes it pretty lame on the pure level of gameplay, but man the aesthetic is wonderful to sit in, and i can only imagine itll feel even better remastered.
like it has some of the sickest, most like comprehensive aesthetic concept. "high mystical technology" is a hell of an aesthetic concept. like you can conceive of 8 as basically the "pre-fall" world from 10.
like look at this shit:
the rendered backgrounds do a great job of giving each city its own sense of aesthetic and personality (it helps that they rip off real cities like Paris and Milan[?] for at least two of them)
Dollet
Deling City aka Paris
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.
Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding
Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
8 is probably the most "extra" FF game, and I haven't played it since it originally came out, so i'm pretty stoked for the remaster, even if its kind of a mess.
Remember how they got busted for ripping off (I think?) Con Air's music in the demo disc and had to change it for the release
[PEACE] [LOVE] [UNITY] [RESPECT] (stay posi)
You are a sacred being of light projected into reality for a purpose. Demand the right to your moment in this holographic gift with no rules, no borders, except for those you choose to accept and live by.
Without Labour there is no Rest; nor without Fighting can the Victory be Won ᕦ(ò_óˇ)ᕤ
the demo came w/ brave fencer musashi right? totally forgot about that dang game
fucking loved demo discs....I wish I still had like all my old OPM discs... still have a bunch of Dreamcast ones but my DC cd drive is dead and ripping DC games requires stuff I don't have.
Viz wrote:I remember spending so much time on building my Triple Triad deck.
I thought the summons were pretty sick also. Was it VIII that had the demon summon that drags you to hell?
Diablos, yeah.
What is this game breaking mechanic you are all talking about?
Junction system in general, but specifically you can get most end game magic in large quantities at the beginning of the game via Card Mod + Mag RF and be OP via junctions through the entire game. All just by winning a lot of card games before you even leave Balamb Garden, which is in turn easy because the Balamb Area has enough power rare cards to construct an effectively unbeatable deck. Even further exploitable if you avoid leveling up.
galactagogue wrote:i usually just assume no one is into me, it makes it easier to be myself.
Suspension Bridge wrote:Werewolf was the best thing to happen to me in 2015 and that includes my wedding
Kenny wrote:If you can remmeber any conversation with a cashier 30 seconds after you had it you're doing it wrong
Viz wrote:I remember spending so much time on building my Triple Triad deck.
I thought the summons were pretty sick also. Was it VIII that had the demon summon that drags you to hell?
Diablos, yeah.
What is this game breaking mechanic you are all talking about?
Junction system in general, but specifically you can get most end game magic in large quantities at the beginning of the game via Card Mod + Mag RF and be OP via junctions through the entire game. All just by winning a lot of card games before you even leave Balamb Garden, which is in turn easy because the Balamb Area has enough power rare cards to construct an effectively unbeatable deck. Even further exploitable if you avoid leveling up.
that and just keeping squall near death means you can spam his limit break pretty much every turn
If you have information that conclusively proves beyond a doubt that Nathan killed Jeffrey Epstein, please DM me.
There's also a magic you can draw later that gives you a chance to limit break each turn and you just press triangle to cycle through your team until they get a limit break
Edit: The magic is Aura
[PEACE] [LOVE] [UNITY] [RESPECT] (stay posi)
You are a sacred being of light projected into reality for a purpose. Demand the right to your moment in this holographic gift with no rules, no borders, except for those you choose to accept and live by.
Without Labour there is no Rest; nor without Fighting can the Victory be Won ᕦ(ò_óˇ)ᕤ
ff8 is similar to ff15 w/r/t environments and worlds being utopian magic infused techno cities or suuuuper lowkey bastions from all of it. i love it them both so much for that reason. it's rad to go from Balamb Garden to the seaside town where they deploy to Dollet only to end up in a place like Milan that's being invaded by steampunk technospiders and weird soldiers then go right back.
same is true for ff15, where your hometown castle has these wild sprawling water highways and magic and technology only to end up in a desert gas station and then in some place that looks like coastal italy where spice trade is huge and men don't work and its a female run society, then you look into the horizon and there's some giant techno prison jail that makes no sense but absolute sense.
some of my favorite worlds for sure. ff7's world didn't strike me very mch, nor 9, ff10 had a post-techno utopia that i loved too (someone mentioned this already), then ff11-14 were sorta more traditionally grounded in ff mythos.